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Royalty Free License
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5
00
Money Back Guarantee
30 Days - Details
Royalty Free License
All Extended Uses
6
visits
Sep 12, 2017
last update
Submitted by:
francescomilanese
1 week ago

Formats & Files

2.37 MB
Unreal Engine (.uproject)
unreal4-school_handbell.zip
1.66 MB
Unity (.unity)
unity5-school_handbell.zip
0.13 MB
OBJ (.obj)
obj-school_handbell.zip
0.94 MB
3DS Max (.max) V-Ray2.30.02
max-school_handbell.zip
0.21 MB
Autodesk FBX (.fbx)
fbx-school_handbell.zip
1.71 MB
Blender (.blend)
blend-school_handbell.zip
0.12 MB
3D Studio (.3ds)
3ds-school_handbell.zip

Specifications

GeometryPolygon mesh
Polygons9,580
Vertices4,794
Textures
Yes
Materials
Yes
Rigged
No
Animated
No
3D Printable Ready
No
Game Ready (low poly)
Yes
UV Mapped
Yes
Unwrapped UVsNon-Overlapping
3D ModelsIndustrialTool→ School Handbell

School Handbell 3d model

School Handbell royalty-free 3d model - Preview no. 1 School Handbell royalty-free 3d model - Preview no. 2 School Handbell royalty-free 3d model - Preview no. 3 School Handbell royalty-free 3d model - Preview no. 4 School Handbell royalty-free 3d model - Preview no. 5 School Handbell royalty-free 3d model - Preview no. 6 School Handbell royalty-free 3d model - Preview no. 7 School Handbell royalty-free 3d model - Preview no. 8 School Handbell royalty-free 3d model - Preview no. 9 School Handbell royalty-free 3d model - Preview no. 10 School Handbell royalty-free 3d model - Preview no. 11 School Handbell royalty-free 3d model - Preview no. 12 School Handbell royalty-free 3d model - Preview no. 13 School Handbell royalty-free 3d model - Preview no. 14
A school handbell 3D model. Two objects: the clapper is parented to the main object, so you can actually modify or animate it. Three materials: clapper, main_wood, main_metal. The materials (and the objects) share the same non-overlapping UV layout map (see preview images).

Game/Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY and UNREAL zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:
* nr. 1 rendered in Cycles
* nr. 2 rendered in V-Ray Adv 2.30.02;
* nr. 3-4-5-6-7 rendered in Cycles;
* nr. 8-9 are wireframe images;
* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
* nr. 13 is a screenshot from Unity 5;
* nr. 14 is a screenshot from Unreal Engine 4.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5, Unreal 4).

2 Objects (meshes), 3 PBR Materials (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 4794 vertices, 4790 quad faces (9580 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

Price: $5.00
Date added: Sep 12, 2017
Product id: 59b81ff5a702487c1a8b4567
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