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The Poseidon - PBR 3D Model
Marmoset Toolbag 3 scene bundle is included ( Animated Propellers ).
PBR as well as Spc/Gloss Texture sets are included.
Dimension: ~355 cm x ~2500 cm x ~400 cm.
This model uses a scale of 1 unit = 1 centimeter.
Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).
Model is divided into 13 parts to allow proper animation of all individual propellers. Pivot points are positioned correctly.
This model is using 1 texture set.
Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
The Poseidon - PBR 3D Model
Marmoset Toolbag 3 scene bundle is included ( Animated Propellers ).
PBR as well as Spc/Gloss Texture sets are included.
Dimension: ~355 cm x ~2500 cm x ~400 cm.
This model uses a scale of 1 unit = 1 centimeter.
Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).
Model is divided into 13 parts to allow proper animation of all individual propellers. Pivot points are positioned correctly.
This model is using 1 texture set.
Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
Price: $99.00
Date added: Mar 09, 2019
Last update: Mar 23, 2019
Product id: 5c835213700ae0b2088b4567