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DAQRI Smart Helmet delivers real-time data based on the environment, direct to the user, enabling them to visualize and understand their world in ways never before imagined.
Objects are mostly separated specially when different materials are used so you don't need to worry about multi sub object levels - it's easy to pick and adjust materials or textures.
It's also easy to break apart the model ( in case you need to animate the parts ). It's shown in last preview images.
When ungrouped, there are 38 objects in the scene.
Real world scale.
Unit of measurement is centimeter.
Measurement of Smart Helmet & Mannequin head : 29.2cm x 37.6cm x 47.7cm
Unless specified otherwise, preview images are rendered in Max 2011 - Mental Ray.
Each object or set of similar objects ( like screws ), have separate Unwrapped UVs.
No post production is done on previews.
High Quality Textures
No third-party plugin is used.
Everything is named, layered and organized properly.
Textures:
Inner Surface_Diffuse.Png >>> 2048 x 2048
Inner Surface_Normal.Png >>> 2048 x 2048
CPU_Bump.Png >>> 2048 x 2048
Cushion_Bump.Png >>> 2048 x 2048
Glass Reflection.Jpg >>> 5312 x 1874
TS_HDRI_Studio_Product.Exr >>> 5000 x 2500
Hone.Png >>> 150 x 150
Circuit-Board_Diffuse.Png>>> 1024 x 1024
Circuit-Board_Normal.Png>>> 1024 x 1024
Head_Height.Png>>> 4096 x 4096
Plastic 1_Bump.Png>>> 2048 x 2048
Plastic 2_Bump.Png>>> 2048 x 2048
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DAQRI Smart Helmet delivers real-time data based on the environment, direct to the user, enabling them to visualize and understand their world in ways never before imagined.
Objects are mostly separated specially when different materials are used so you don't need to worry about multi sub object levels - it's easy to pick and adjust materials or textures.
It's also easy to break apart the model ( in case you need to animate the parts ). It's shown in last preview images.
When ungrouped, there are 38 objects in the scene.
Real world scale.
Unit of measurement is centimeter.
Measurement of Smart Helmet & Mannequin head : 29.2cm x 37.6cm x 47.7cm
Unless specified otherwise, preview images are rendered in Max 2011 - Mental Ray.
Each object or set of similar objects ( like screws ), have separate Unwrapped UVs.
No post production is done on previews.
High Quality Textures
No third-party plugin is used.
Everything is named, layered and organized properly.
Textures:
Inner Surface_Diffuse.Png >>> 2048 x 2048
Inner Surface_Normal.Png >>> 2048 x 2048
CPU_Bump.Png >>> 2048 x 2048
Cushion_Bump.Png >>> 2048 x 2048
Glass Reflection.Jpg >>> 5312 x 1874
TS_HDRI_Studio_Product.Exr >>> 5000 x 2500
Hone.Png >>> 150 x 150
Circuit-Board_Diffuse.Png>>> 1024 x 1024
Circuit-Board_Normal.Png>>> 1024 x 1024
Head_Height.Png>>> 4096 x 4096
Plastic 1_Bump.Png>>> 2048 x 2048
Plastic 2_Bump.Png>>> 2048 x 2048
Price: $79.00
Date added: Feb 16, 2019
Last update: Feb 17, 2019
Product id: 5c67fcb4700ae099338b4567