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Submitted by:
francescomilanese
3 years ago

Formats & Files

0.09 MB
OBJ (.obj)
obj-b83_nuclear_bomb.zip
0.68 MB
Additional Textures
multi-engine-texture-pack.zip
0.92 MB
3DS Max (.max) V-Ray3.60
max-b83_nuclear_bomb.zip
0.16 MB
Autodesk FBX (.fbx)
fbx-b83_nuclear_bomb.zip
0.92 MB
Blender (.blend)
blend-b83_nuclear_bomb.zip
0.09 MB
3D Studio (.3ds)
3ds-b83_nuclear_bomb.zip

Specifications

GeometryPolygon mesh
Polygons6,184
Vertices3,102
Textures
Yes
Materials
Yes
Rigged
No
Animated
No
3D Printable Ready
No
Game Ready (low poly)
Yes
UV Mapped
Yes
Unwrapped UVsNon-Overlapping
3D ModelsWeapon & MilitaryRocketry→ B83 Nuclear Bomb

B83 Nuclear Bomb 3d model

B83 Nuclear Bomb royalty-free 3d model - Preview no. 1 B83 Nuclear Bomb royalty-free 3d model - Preview no. 2 B83 Nuclear Bomb royalty-free 3d model - Preview no. 3 B83 Nuclear Bomb royalty-free 3d model - Preview no. 4 B83 Nuclear Bomb royalty-free 3d model - Preview no. 5 B83 Nuclear Bomb royalty-free 3d model - Preview no. 6 B83 Nuclear Bomb royalty-free 3d model - Preview no. 7 B83 Nuclear Bomb royalty-free 3d model - Preview no. 8 B83 Nuclear Bomb royalty-free 3d model - Preview no. 9 B83 Nuclear Bomb royalty-free 3d model - Preview no. 10 B83 Nuclear Bomb royalty-free 3d model - Preview no. 11 B83 Nuclear Bomb royalty-free 3d model - Preview no. 12 B83 Nuclear Bomb royalty-free 3d model - Preview no. 13
B83 thermonuclear bomb 3D Model. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

This is a quads only, no poles 3D Model. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in  V-Ray 3.60 for 3DS MAX 2013 (native file format); in particular, you can find 13+ promo images in this description:
* nr. 1 rendered in Cycles
* nr. 2 rendered in V-Ray 3.60;
* nr. 3-4-5-6-7 rendered in Cycles;
* nr. 8-9 are wireframe images;
* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
* nr. 12 is a screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60;
* other images: UV layouts (at least one).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials).

1 Object (mesh), 1 PBR Material (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels used: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion.

UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 3102 vertices, 3092 quad faces (6184 tris).

Real world dimensions; scene scale units: meters in Blender 3D; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines!
* Adobe Dimension (diffuse, reflect, reflection glossiness, normal, metallic, opacity)
* Amazon Lumberjard (diffuse + opacity, specular, ddna (normal + glossiness))
* Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal)
* PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height)
* PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
* Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal)
* Unity 5 Specular workflow textures (albedo + transparency, specular + smoothness, normal)
* Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal)
* Vray for 3DS MAX (diffuse, reflect, reflection glossiness, normal)
So, you'll be able to edit the Textures, or just Drag-and-drop the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a production ready asset!

IMPORTANT --- Main renderings made in V-Ray 3.60 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
Price: $5.00
Date added: Jun 26, 2016
Last update: Jun 14, 2018
Product id: 576fe1ea00ebb8277f8b4567
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